AI Insights · Timothy · January 2026
Battlefield Commander Games Performance in Norway Q4 2025
Explore the performance trends of top Battlefield Commander games on a unified platform in Norway during Q4 2025, with insights from Sensor Tower.
In the fourth quarter of 2025, the performance of top Battlefield Commander games in Norway showed varied trends across downloads, revenue, and active users. This analysis, based on Sensor Tower data, provides insights into these metrics for the leading games in this category.
Clash Royale from Supercell saw a fluctuating revenue pattern, starting at approximately $92.6K and peaking at around $150.8K in early October. Weekly downloads decreased steadily, from 7.8K at the beginning of the quarter to 1.8K by the end. Active users also saw a decline, dropping from 107.1K to 88.8K.
Warhammer 40,000: Tacticus ™ by Snowprint Studios AB experienced a slight increase in revenue, peaking at about $8K in early December. Downloads were modest, with a notable spike to 110 in late December. Active users remained relatively stable, fluctuating around 300-360.
TFT: Teamfight Tactics from Riot Games showed a significant rise in revenue towards the end of the quarter, reaching approximately $3.9K. Downloads gradually increased, peaking at 357 in late December. Active users also grew, reaching 1.9K by the end of the year.
We Are Warriors! by Lessmore UG maintained steady revenue, with a peak of about $1.5K in late December. Downloads showed a strong upward trend, culminating in 573 in the same period. Active users remained consistent, hovering around 6.3K.
Project Entropy from FunPlus International AG had a gradual increase in revenue, reaching approximately $1.6K mid-December. Downloads were low but stable, while active users showed minor fluctuations around the 200 mark.
For more detailed insights and data, visit Sensor Tower.