AI Insights · Timothy · January 2026
Battlefield Commander Games Performance in Latin America Q4 2025
Explore the Q4 2025 performance of top Battlefield Commander games in Latin America, highlighting trends in downloads, revenue, and active users.
In the fourth quarter of 2025, the Battlefield Commander games on a unified platform in Latin America showed varied performance across key metrics. This data, provided by Sensor Tower, offers insights into the weekly trends of downloads, revenue, and active users for these popular apps.
Clash Royale from Supercell saw a peak in weekly revenue at around $2.9M in early December. Downloads began at approximately 1.1M, experiencing a decline towards the end of the quarter, finishing at around 832K. Active users were robust, starting at 29.4M and fluctuating slightly to end the quarter at 29.5M.
TFT: Teamfight Tactics by Riot Games had a noticeable revenue uptick in December, peaking at about $36.6K. Downloads increased from 8.9K to 13.2K by the end of December. Active users rose significantly, starting at 130.7K and reaching 165K.
Warhammer 40,000: Tacticus ™ from Snowprint Studios AB maintained steady revenue, with a high of $17.6K in early December. Downloads showed a modest increase, starting at about 2K and reaching 3.8K. Active users remained stable throughout the quarter, with a slight increase to 12.2K.
Magic Chess: Go Go by VIZTA PTE. LTD. experienced a revenue peak of approximately $10.8K in early December. Downloads spiked mid-quarter with a notable surge to 47.9K, before settling at 5.2K. Active users dipped from 77.9K to 74.5K by the quarter's end.
We Are Warriors! from Lessmore UG showed consistent growth in revenue, peaking at $5.8K in late December. Downloads increased significantly from 22K to 53.5K. Active users rose from 207.5K to 245.6K, demonstrating strong engagement.
For more detailed insights and analysis, further data can be accessed through Sensor Tower.