AI Insights · Timothy · January 2026
Battlefield Commander Games Performance in Central America Q4 2025
Explore the performance trends of top Battlefield Commander games on a unified platform in Central America during Q4 2025, based on Sensor Tower data.
In the fourth quarter of 2025, the top Battlefield Commander games demonstrated intriguing performance trends on a unified platform in Central America, as reported by Sensor Tower.
Clash Royale from Supercell saw weekly revenue peak at $1.4M in early December, with a noticeable decline to $587K by the end of the year. Weekly downloads began strong at approximately 410K in late October but decreased to around 276K by the end of December. Active users, however, maintained a robust presence, peaking at 10.8M in early December before settling at 10.2M at the quarter's close.
TFT: Teamfight Tactics by Riot Games recorded a gradual increase in revenue, reaching $8.2K mid-December. Downloads remained relatively stable, hovering around 1.7K weekly, while active users showed a slight recovery towards the end of the quarter, climbing from 11.9K to 15.1K.
Warhammer 40,000: Tacticus ™, developed by Snowprint Studios AB, experienced a revenue spike in early December at $6.9K. Downloads increased significantly in the same period, peaking at 1.7K. Active users displayed a steady rise, reaching 4.2K by mid-December.
Magic Chess: Go Go from VIZTA PTE. LTD. showed a notable increase in revenue, peaking at $2.8K in the first week of December. Downloads surged to 10.4K around mid-November but gradually declined to 735 by the end of December. Active users reached a high of 13.8K at the end of November before decreasing to 10.3K.
We Are Warriors! by Lessmore UG saw a consistent rise in downloads, peaking at 19.8K by the end of December. Revenue increased steadily, reaching $1.8K in early December. Active users grew significantly, starting from 71.2K in early December and peaking at 111.9K before the year’s end.
For more detailed insights and data, visit Sensor Tower.