AI Insights · Timothy · January 2026
Battlefield Commander Games in Angola: Q4 2025 Analysis
Explore the Q4 2025 performance of top Battlefield Commander games in Angola, highlighting trends in downloads, revenue, and active users.
In the fourth quarter of 2025, the top Battlefield Commander games on the unified platform in Angola showed varied performance trends. This analysis, based on Sensor Tower data, provides insights into weekly downloads, revenue, and active user patterns.
Clash Royale from Supercell experienced fluctuations in weekly revenue, peaking at $187 in the week of December 22. Downloads saw a notable increase towards the end of the quarter, reaching 355 in the same week. Active users steadily rose, starting at 1.3K and peaking at 1.9K by the end of December.
Battle Nations maintained a consistent weekly revenue of around $10, with no significant changes in downloads or active users throughout the quarter.
For We Are Warriors!, there was a modest increase in downloads, peaking at 11 in early December. The game had a slight revenue uptick early in the quarter, and active users grew from 29 to 41 by mid-December.
Olympus Rising: Hero Defense and Ancient War Ⅱ did not show significant activity in terms of downloads, revenue, or active users during this period.
For more detailed insights, visit Sensor Tower's platform.