AI Insights · Timothy · January 2026
Top Basketball Games Performance in Poland Q4 2025
Explore the performance of the top basketball games in Poland during Q4 2025, highlighting trends in downloads, revenue, and active users.
In the fourth quarter of 2025, the basketball gaming scene in Poland saw varied performances across the top five apps, as analyzed by Sensor Tower.
Basket Battle from Supersonic Studios LTD recorded a peak in weekly downloads at 3.7K in late October, with a notable dip in November before rising again to 3K in December. Revenue fluctuated, reaching a high of $24 in late December, while active users decreased steadily from 15.9K at the start of the quarter to just under 10K by the end.
Jump Dunk 3D by VOODOO experienced a gradual increase in downloads, peaking at 1.9K in the week of December 22. Revenue remained minimal, with a slight increase to $9 in early December. Active users climbed steadily, starting at 865 in late September and reaching over 3K by the end of the quarter.
EA SPORTS™ NBA LIVE Mobile from Electronic Arts saw its weekly revenue reach a notable peak of $363 in mid-November. Downloads were relatively stable, with a slight decrease towards December. Active users saw fluctuations, peaking at 4.1K in late October before dropping to 2.1K by the end of December.
Betclic Sport from CALVI Studio had a strong start with downloads peaking at 3.3K in early October before declining sharply to 247 by the end of the month. Revenue data was not significant during this period.
Finally, Slam Dunk! by Gimica GmbH showed an early surge in downloads, reaching 1.6K in late October, but saw a decline towards December. Like Betclic Sport, revenue figures were insignificant.
For more detailed insights and data, visit Sensor Tower.