AI Insights · Timothy · January 2026
Top Basketball Games Performance in the Middle East, Q4 2025
Explore the performance trends of the top basketball games in the Middle East during Q4 2025, with insights on downloads, revenue, and active users.
In the final quarter of 2025, the top basketball games on a unified platform in the Middle East displayed varied performance trends. Let's delve into the details.
Basket Battle from SUPERSONIC STUDIOS LTD saw its weekly downloads increase steadily, peaking at around 9.8K in mid-December. Revenue fluctuated, reaching a high of approximately $40 in early November. Active users maintained a consistent presence, hovering around 67K by the end of December.
Jump Dunk 3D by Voodoo experienced a notable rise in weekly downloads, climbing to nearly 6.9K by mid-December. Revenue remained minimal, with a brief uptick to $5 in early December. Active users increased steadily, surpassing 14K by early December.
Basketball Stars™: Multiplayer by Miniclip.com had consistent weekly downloads, peaking at just over 2K in December. Revenue saw a significant spike to $1.8K in mid-October. Active users remained stable, averaging around 9.5K throughout the quarter.
Mini Basketball, also from Miniclip.com, showed a steady increase in downloads, reaching 1.3K by the end of December. Revenue peaked at $335 in late November. Active users showed a slight increase, closing the quarter at over 2K.
EA SPORTS™ NBA LIVE Mobile by Electronic Arts demonstrated stable downloads, peaking at 2.1K in early November. Revenue was highest at $516 in late October. Active users consistently grew, ending the quarter at approximately 21.8K.
These insights, sourced from Sensor Tower, reveal the dynamic nature of the mobile gaming market in the region. For more detailed analytics, visit Sensor Tower.