AI Insights · Timothy · January 2026
Top 5 Basketball Games in Belgium Q4 2025: Unified Platform Performance
Explore the performance trends of the top basketball games in Belgium during Q4 2025, featuring weekly downloads, revenue, and active user insights from Sensor Tower.
In the fourth quarter of 2025, the top basketball games in Belgium displayed varied performance metrics across downloads, revenue, and active users. This analysis, based on data from Sensor Tower, provides insights into the trends for these popular applications on a unified platform.
Basket Battle from SUPERSONIC STUDIOS LTD saw a fluctuating revenue pattern, peaking at around $19 in mid-October. Weekly downloads showed a noticeable increase mid-quarter, reaching approximately 1.7K in late October. Active users numbers grew steadily, from 11.2K at the start of the quarter to over 14K by the end of December.
Jump Dunk 3D by Voodoo had modest revenue, with a peak of $15 in early December. Downloads gradually increased throughout the quarter, peaking at 930 in late December. Active users also rose, starting at 508 and reaching 1.8K by the quarter's end.
EA SPORTS™ NBA LIVE Mobile from Electronic Arts experienced a significant revenue increase, with a peak of $207 in early December. Downloads remained stable, hovering around the 300-500 range, while active users increased, reaching nearly 7K by mid-December.
Dunk Shot by Ketchapp had consistent revenue throughout the quarter, peaking at $25. Downloads saw an upward trend, with a notable increase in late December reaching 475. Active users grew from 935 at the start to nearly 1.9K at the end of the quarter.
Basketball Stars™: Multiplayer by Miniclip.com showed strong revenue figures, peaking at $246 in late December. Downloads were steady, with a peak of 349 in late December. Active users increased from 849 to 1.2K over the quarter.
These insights provide a snapshot of the basketball gaming landscape in Belgium during Q4 2025. For more detailed analysis and insights, visit Sensor Tower.