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AI Insights · Timothy · January 2026

Top Basketball Games in Australia: Q4 2025 Performance

Explore the performance trends of top basketball games on a unified platform in Australia during Q4 2025, based on Sensor Tower data.

Top Basketball Games in Australia: Q4 2025 Performance

In the fourth quarter of 2025, the Australian market for basketball games on a unified platform saw diverse performance trends among the top five applications, according to Sensor Tower data.

NBA籃球世界, developed by Hong Kong Qushang Technology Co., Limited, showed a notable increase in weekly revenue, peaking at approximately $4.7K in the week of December 22. However, the app experienced a sharp decline in weekly downloads, starting from 20.5K in mid-November and dropping to just 67 by the end of December.

Dunk City Dynasty by NETEASE INTERACTIVE ENTERTAINMENT PTE. LTD. experienced a significant spike in weekly revenue, reaching $14.5K in the week of November 24. The downloads fluctuated, with a high of 3.3K in mid-October and a dip to 938 by the end of the year. Weekly active users saw a peak at 4.8K in late October, though numbers gradually decreased towards December.

The NBA 2K Mobile Basketball Game from 2K maintained a strong presence with weekly revenue peaking at $10.1K in late October. Downloads were relatively stable, reaching up to 2K in late October, while active users hovered around 3.6K towards the end of December.

Basket Battle by SUPERSONIC STUDIOS LTD showed consistent weekly downloads, peaking at 2K in the week of December 22. Despite modest revenue figures, the game maintained a steady number of active users, with figures reaching up to 19.2K by the end of the quarter.

Lastly, NBA 2K26 MyTEAM, also from 2K, saw a surge in weekly revenue, particularly striking at $14.8K in the week of December 22. The game launched with a strong download rate of 3.3K in late November, though this tapered off to 1K by the end of the year, with active users declining from 2.6K to 1.6K.

These insights, sourced from Sensor Tower, highlight the dynamic landscape of basketball gaming apps in Australia, with varying trends in revenue, downloads, and user activity throughout the quarter. For further detailed analysis and insights, visit Sensor Tower.


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Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: January 2026