AI Insights · Timothy · January 2026
Top Basketball Games Performance in Angola Q4 2025
Explore the performance of the top basketball games on a unified platform in Angola during Q4 2025, highlighting trends in downloads, revenue, and active users.
In the fourth quarter of 2025, the top basketball games on a unified platform in Angola showed varied performance in terms of downloads, revenue, and active users. Here's a closer look at the trends for each app.
Basketball Stars: Multiplayer from Miniclip.com experienced fluctuations in weekly downloads, starting at around 1.2K and peaking at 1.6K in early October, before a gradual decline to 476 in the last week of December. Revenue saw minor fluctuations, with peaks at $2 in late September and occasional earnings of $1 in other weeks. Active users started at approximately 3.9K, reaching a high of 4.7K in late October, followed by a steady decrease to about 2.5K by the end of the quarter.
EA SPORTS™ NBA LIVE Mobile by Electronic Arts showed a decline in downloads, from 1.4K in late September to 164 by the end of December. Revenue was minimal, with $2 in the first two weeks of October and a single dollar in late October. Active users remained relatively stable, starting at 22.5K and ending at 17.2K.
NBA 2K Mobile Basketball Game from 2K, Inc. had consistent weekly downloads ranging between 110 and 246, with minor revenue peaks of $1 and $2 in November and December. Active users hovered around the mid-300s to 400s range throughout the quarter.
NBA Collect by Topps® showed minimal activity, with a few downloads and slight revenue peaks of $1 in late November and December.
Basketball Fantasy Manager NBA from Taproom observed low download numbers, staying mostly below 40 throughout the quarter. Active users maintained a steady trend, starting at 21 and ending at 30 by December.
These insights, sourced from Sensor Tower, provide a snapshot of the basketball gaming landscape in Angola for Q4 2025. For more detailed analytics, visit Sensor Tower's platform.