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AI Insights · Timothy · January 2026

Top 5 Anime Games in Latin America: Q4 2025 Performance

Explore the performance trends of the top anime games on a unified platform in Latin America for Q4 2025, featuring insights from Sensor Tower.

Top 5 Anime Games in Latin America: Q4 2025 Performance

In the fourth quarter of 2025, the anime games category in Latin America saw notable performances from several top titles on a unified platform, encompassing both iOS and Android data. Let's delve into the specifics of these games' performances.

DRAGON BALL LEGENDS from Bandai Namco Entertainment Inc. experienced a significant boost in weekly revenue, starting at approximately $22K and culminating at around $172K by the end of December. Weekly downloads also showed a positive trend, peaking at nearly 97K in late December. Active users increased steadily, reaching over 1M by the end of the quarter.

Saint Seiya EX - Official by Efun Global Company Limited launched mid-quarter and initially generated substantial revenue of about $85K, although it tapered to around $26K by the year's end. The app had a strong start in downloads with over 327K, which later stabilized to around 14K weekly. Active users saw an initial rise, stabilizing at about 46K.

HAIKYU!! FLY HIGH from GARENA INTERNATIONAL II PRIVATE LIMITED maintained consistent revenue, with a peak of $42K in October and ending the quarter around $25K. Downloads showed moderate fluctuations, with a high of 37K early in the quarter. Active users gradually declined to approximately 69K.

DRAGON BALL Z DOKKAN BATTLE also from Bandai Namco Entertainment Inc. had a varied revenue stream, peaking at $30K at the end of December. Downloads increased significantly towards the end of the quarter, reaching 75K. Active users saw a steady climb, closing the quarter at about 237K.

Lastly, BLEACH Soul Resonance from Crunchyroll Games, LLC, which launched in November, saw an initial revenue spike to $75K, before settling at $35K. Downloads started strong with 83K but gradually decreased to 23K by the end of December.

These insights reflect the dynamic nature of the anime games market in Latin America. For more detailed analytics and insights, visit Sensor Tower.


Sensor Tower's platform is an enterprise-level offering. Interested in learning more?


Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: January 2026