AI Insights · Timothy · December 2025
Top Adventure Games Performance in Saudi Arabia Q4 2025
Explore the performance of the leading adventure games in Saudi Arabia for Q4 2025, featuring insights on downloads, revenue, and active users from Sensor Tower.
In the fourth quarter of 2025, the adventure games category saw diverse performance trends across the top five applications in Saudi Arabia on a unified platform. Here's a detailed look at each game's metrics.
Genshin Impact from COGNOSPHERE PTE. LTD. experienced fluctuations in its weekly revenue, starting with approximately $29.8K in late September, dropping to around $6.6K by mid-November, and then climbing to $20.7K in early December. Weekly downloads displayed a gradual increase, peaking at about 3.3K in early December. The weekly active users showed a decline from about 63.6K at the start of the quarter to 40K by the beginning of December, with a slight rise to 47.9K by the end of the quarter.
Wuthering Waves — To Lahai-Roi by KURO GAMES showed moderate weekly revenue, starting at $4.3K and peaking at $8.1K in late October. Downloads saw a significant increase mid-quarter, reaching 1.9K in mid-November. Active users began at 10.9K, dipping to 8.2K in late October, before stabilizing around 9.1K by the end of December.
BLEACH: Soul Resonance from A PLUS JAPAN Inc. had a substantial rise in weekly revenue, starting at $3.9K in mid-November and peaking at $14.3K in early December. Downloads showed a sharp decline from 18.1K in mid-November to under 1K by the end of December.
Avakin Life: 3D Avatar Creator by Lockwood Publishing had relatively stable revenue with a peak of $5.4K in early November. Downloads peaked early in the quarter at 4.7K, with a gradual decline to around 589 by the end of December. Active users also saw a decrease from 7.7K to 3.6K.
Finally, Sky: Children of the Light by thatgamecompany showed a varied revenue trend, peaking at $9.6K in late October. Downloads ranged from 1.5K to 1.9K, while active users remained relatively stable around 18.9K at the start, ending the quarter with 17.7K.
These insights, sourced from Sensor Tower, highlight the dynamic nature of the adventure gaming market in Saudi Arabia. For more detailed analytics, visit Sensor Tower's platform.