AI Insights · Timothy · January 2026
Top 5 2D Cartoon Games Performance in Brazil, Q4 2025
Explore the performance trends of the top 2D cartoon games in Brazil during Q4 2025, highlighting downloads, revenue, and active users.
In the fourth quarter of 2025, the top 2D cartoon games on a unified platform in Brazil showed varied performance in terms of downloads, revenue, and active users. This data, sourced from Sensor Tower, provides insights into the trends and popularity of these games.
Vita Mahjong from Vita Studio saw a remarkable increase in weekly revenue, climbing from $183 to $505 by the end of December. Downloads also surged, peaking at approximately 497K in the final week, while weekly active users grew significantly from 855K to over 1.3M.
Snake.io - Fun Online Snake by Kooapps experienced growth in weekly revenue, reaching $736 by the end of the quarter. Downloads fluctuated but ended strong at 260K in the last week. Active users peaked at over 1.1M, indicating a solid user base.
Avatar World ® from Pazu Games Ltd showed consistent revenue growth, with a peak of $69.9K. Weekly downloads remained relatively stable, with a slight dip towards the end of December. Active users, however, increased significantly, reaching 4.6M.
Tik Tap Challenge by Simon Pereira had no revenue data but maintained a steady download rate, peaking at 194K in late December. Active users showed a consistent upward trend, ending the quarter at 724K.
Pou from Zakeh Limited saw a moderate increase in revenue, reaching $1.5K. Downloads grew steadily, with a peak of 180K. Active users also increased, finishing strong at nearly 2M.
For more detailed insights and data, visit Sensor Tower's platform to explore these trends further.