AI Insights · Timothy · January 2026
2D Anime Games Performance in Poland, Q4 2025
Explore the performance trends of top 2D anime games on a unified platform in Poland during Q4 2025, featuring insights from Sensor Tower.
In the fourth quarter of 2025, the top 2D anime games on a unified platform in Poland showcased varied performance trends. The data, sourced from Sensor Tower, highlights key insights into weekly revenue, downloads, and active user metrics.
Hero Wars: Alliance Fantasy experienced a dynamic quarter with weekly revenue peaking at approximately $48K in late December. Downloads saw a consistent rise, reaching around 5.6K, while active users climbed steadily from 17.8K to 28.5K.
Arknights had a significant revenue spike to $22K in mid-October but tapered off to lower levels by the end of the quarter. Downloads and active users remained stable, with slight fluctuations around 200 and 700, respectively.
DRAGON BALL Z DOKKAN BATTLE showed an interesting trend with revenue peaking at $9K in mid-November. Downloads gradually increased, culminating in approximately 395 by the end of December, while active users hovered around the 4.7K mark throughout the quarter.
AFK Arena maintained a steady revenue stream, peaking at $6.2K in the final week. Downloads were modest, reaching a high of 294, with active users showing a slight decline from 1.2K to 1.5K.
Azur Lane had a fluctuating revenue pattern with a peak of $5.8K in late December. Downloads were minimal, peaking at 40, while active users decreased from 533 to 322 over the quarter.
These trends provide a snapshot of the competitive landscape in Poland's 2D anime game market. For more detailed insights, visit Sensor Tower's platform.