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AI Insights · Timothy · January 2026

2D Anime Games Performance in Poland, Q4 2025

Explore the performance trends of top 2D anime games on a unified platform in Poland during Q4 2025, featuring insights from Sensor Tower.

2D Anime Games Performance in Poland, Q4 2025

In the fourth quarter of 2025, the top 2D anime games on a unified platform in Poland showcased varied performance trends. The data, sourced from Sensor Tower, highlights key insights into weekly revenue, downloads, and active user metrics.

Hero Wars: Alliance Fantasy experienced a dynamic quarter with weekly revenue peaking at approximately $48K in late December. Downloads saw a consistent rise, reaching around 5.6K, while active users climbed steadily from 17.8K to 28.5K.

Arknights had a significant revenue spike to $22K in mid-October but tapered off to lower levels by the end of the quarter. Downloads and active users remained stable, with slight fluctuations around 200 and 700, respectively.

DRAGON BALL Z DOKKAN BATTLE showed an interesting trend with revenue peaking at $9K in mid-November. Downloads gradually increased, culminating in approximately 395 by the end of December, while active users hovered around the 4.7K mark throughout the quarter.

AFK Arena maintained a steady revenue stream, peaking at $6.2K in the final week. Downloads were modest, reaching a high of 294, with active users showing a slight decline from 1.2K to 1.5K.

Azur Lane had a fluctuating revenue pattern with a peak of $5.8K in late December. Downloads were minimal, peaking at 40, while active users decreased from 533 to 322 over the quarter.

These trends provide a snapshot of the competitive landscape in Poland's 2D anime game market. For more detailed insights, visit Sensor Tower's platform.


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Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: January 2026