AI Insights · Timothy · January 2026
Ultracasual Games on iOS in South Africa Q4 2025
Explore the performance trends of the top 5 ultracasual games on iOS in South Africa during Q4 2025, including downloads, revenue, and active users.
In the fourth quarter of 2025, the ultracasual gaming segment on iOS in South Africa saw varied performances across the top five games. Here's a detailed look at their metrics, based on data from Sensor Tower.
PlaySlime:Slime Simulator Game from Slime Simulator Studio experienced fluctuating weekly downloads, starting at 50 and peaking at 208 by the end of December. Revenue remained relatively stable, reaching a high of approximately $281 in late December. Active users showed a slight increase towards the end of the quarter, rising from 2.3K to 2.3K.
World of Slime Simulator Games by Solid Apps INC had minimal downloads throughout the quarter, while revenue hovered around $40 weekly, peaking at $59 in early November. Active users gradually decreased from 28 to 12 across the quarter.
KleptoCats from HyperBeard Inc. maintained a steady revenue between $17 and $29, with negligible download activity. Active users remained consistently low, fluctuating slightly around 4.
Diamond Painting ASMR Coloring by Crazy Labs saw an increase in weekly downloads, rising from 9 to 72 by the end of the quarter. Revenue varied, with peaks at $65 and $44. Active users grew significantly from 7 to 119 by the end of December.
Perfect Tidy by ABI GLOBAL LTD. showed impressive download growth, escalating from 453 to 1.07K. Revenue also varied, with a notable peak at $68. Active users increased from 3.6K to 4.5K by the end of the quarter.
These trends highlight the dynamic nature of the ultracasual gaming market in South Africa. For more detailed insights, visit Sensor Tower.