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AI Insights · Timothy · January 2026

Top Ultracasual Games on iOS in Chile: Q4 2025 Performance

Explore the performance trends of Chile's top ultracasual games on iOS in Q4 2025, highlighting key metrics like downloads and revenue.

Top Ultracasual Games on iOS in Chile: Q4 2025 Performance

In the fourth quarter of 2025, the ultracasual gaming scene on iOS in Chile showcased interesting trends across the top-performing apps. According to Sensor Tower, the following insights depict the performance of these games.

PlaySlime: Slime Simulator Game from Slime Simulator Studio saw a relatively stable revenue pattern, starting at around $352 and concluding the quarter with $320. Downloads were initially modest but spiked towards the end of the quarter, peaking at 212. The weekly active users showed a slight rebound, ending the quarter at 2.7K.

Pop It - Fidget Toys by Edujoy Games S.L. experienced fluctuations in revenue, reaching $59 mid-quarter before stabilizing around $57. Download numbers varied, with a notable peak at 37 downloads early in the quarter.

Diamond Painting ASMR Coloring from Crazy Labs had consistent weekly revenue, with minor peaks at $31. Downloads increased significantly towards the end of the quarter, reaching 138, while active users steadily rose to 254 by the year’s end.

World of Slime Simulator Games by Solid Apps INC maintained a consistent revenue stream, hovering around the $20 mark throughout the quarter.

Draw it from Kwalee Ltd exhibited a dynamic download trend, surging from 209 to 840 by the end of December. Revenue saw an upturn, with a peak of $38 in the week of December 22. Active users also increased significantly, finishing the quarter at 1.6K.

These insights, provided by Sensor Tower, highlight the dynamic nature of ultracasual gaming trends in Chile. For more detailed analysis, visit Sensor Tower's platform.


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Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: January 2026