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AI Insights · Timothy · December 2025

Top 5 iOS Trivia Games in Panama: Q4 2025 Performance

Explore the Q4 2025 performance of the top 5 trivia games on iOS in Panama, featuring insights on downloads, revenue, and active users from Sensor Tower.

Top 5 iOS Trivia Games in Panama: Q4 2025 Performance

In the fourth quarter of 2025, the top trivia games on the iOS platform in Panama showed varied performance in terms of downloads, revenue, and active users. Here’s a closer look at the data provided by Sensor Tower.

Clever: Brain Training Games by DPM APPS LP saw its weekly revenue peak at $381 in late September, followed by a decline to $272 by the end of December. Downloads fluctuated throughout the quarter, starting at 31 and reaching a high of 146 in the final week. Active users remained relatively stable, closing the quarter at 545.

Kahoot! Play & Create Quizzes from Kahoot ASA experienced a revenue peak of $315 at the beginning of October, with a subsequent dip and recovery to $217 by the end of December. Downloads started strong at 174 but decreased to 62 by the quarter's end. Active users dropped from 518 to 369 over the same period.

SongPop Classic - Music Trivia, developed by FreshPlanet Inc., had a modest revenue peak of $119 at the start of the quarter. However, downloads were almost non-existent, and active users remained at a minimal level.

Peak - Brain Training by Synaptic Labs showed a steady revenue increase, peaking at $83 in early December. Downloads remained low, with a slight rise to 22 by the end of December. Active users saw a gradual increase, ending the quarter at 160.

Elevate - Brain Training Games from The Mind Company had a revenue peak of $78 in mid-November. Downloads were sparse, but active users saw a slight increase towards the end of the quarter, closing at 13.

For more detailed insights and analysis, visit Sensor Tower's platform where comprehensive data is available.


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Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: December 2025