AI Insights · Timothy · January 2026
Top 5 Trivia Games on iOS in Guatemala Q4 2025
Explore the performance of the top 5 trivia games on iOS in Guatemala during Q4 2025, with data insights from Sensor Tower.
In the fourth quarter of 2025, the iOS trivia game market in Guatemala showcased intriguing trends among the top five applications, as detailed by Sensor Tower.
Clever: Brain Training Games from DPM APPS LP experienced a fluctuating revenue pattern, starting at around $638 and dipping to $480 by the end of the year. Weekly downloads surged notably towards the end of December, peaking at 312. Active users remained relatively stable, starting at 1.1K and ending the quarter at the same level.
Kahoot! Play & Create Quizzes by Kahoot ASA saw a varied revenue stream, initially at $247, with a peak of $287 in December. Downloads were highest at the start of the quarter with 309, but decreased to 189 by the end. Active users experienced a slight dip overall, closing the quarter at 720.
Elevate - Brain Training Games from The Mind Company had a modest revenue increase, with a notable peak of $130 in December. Downloads remained low, with a minor rise to 30 by the end of the quarter. Active users saw a slight increase, closing at 40.
Peak - Brain Training by Synaptic Labs recorded a sporadic revenue pattern, peaking at $90 in early November. Downloads peaked at 78 in December, with active users ending on a high note at 718.
flamingo cards from Tipsy Flamingo LLC had a stable revenue, hovering around $20 towards the end of the quarter. Downloads were minimal, peaking slightly at 31 in December. Active users remained steady, ending at 357.
For more detailed insights and data, visit Sensor Tower's website.