AI Insights · Timothy · January 2026
Top 5 Trivia Games on iOS in Egypt: Q4 2025 Performance
Explore the performance trends of the top 5 trivia games on iOS in Egypt during Q4 2025, with insights on downloads, revenue, and active users.
In the fourth quarter of 2025, the trivia games category on iOS in Egypt showcased dynamic trends across various metrics. Here’s a closer look at the top five games:
Clever: Brain Training Games from DPM APPS LP demonstrated a fluctuating performance. Weekly revenue showed a gradual decline from about $793 to $514. Downloads spiked at 2K in early October, then stabilized around 50-250. Active users began at 3.2K, peaking at 4.2K, before settling at 2.7K by the end of the quarter.
Kahoot! Play & Create Quizzes by Kahoot ASA experienced a varied quarter. Revenue peaked at $480 in mid-November, while weekly downloads ranged from 220 to 1.1K, with a notable dip toward the end. Active users increased from 1.7K to a peak of 3.1K, then tapered off to 1.6K.
Elevate - Brain Training Games from The Mind Company maintained steady downloads, ranging between 120 to 170 weekly. Revenue remained relatively modest, peaking at $167 in late November. Active users saw a decline from 1K to around 750 by the quarter's close.
Kalak | كَلَك by Sadu Studios showed consistent growth in downloads, rising from 171 to 733 by the end of December. Revenue was stable, fluctuating around $40 to $77 weekly. Active users showed resilience, maintaining levels around 1.1K to 1.4K.
flamingo cards from Tipsy Flamingo LLC had a steady revenue stream, peaking at $109 in mid-December. Downloads were consistent, ranging from 80 to 160 weekly. Active users steadily increased from 1.8K to over 2K by the end of the quarter.
These insights highlight the diverse performance trends among the top trivia games in Egypt. For more detailed analytics, visit Sensor Tower.