AI Insights · Timothy · January 2026
Top 5 Trivia Games on iOS in Denmark: Q4 2025 Performance
Explore the performance trends of the top 5 trivia games on iOS in Denmark during Q4 2025, including insights on downloads, revenue, and active users.
In the final quarter of 2025, the iOS trivia game market in Denmark witnessed varied performance across the top five apps. Here's a closer look at each app's performance in terms of downloads, revenue, and active users, with data provided by Sensor Tower.
Kahoot! Play & Create Quizzes from Kahoot ASA saw a significant boost in weekly revenue, peaking at around $5.7K in the last week of December. The app's weekly downloads reached a high of approximately 3K mid-December, while active users increased steadily, culminating at 11.7K by the end of the quarter.
Clever: Brain Training Games, developed by DPM APPS LP, experienced a gradual decline in weekly revenue, ending the year with about $457. Downloads showed a downward trend, starting at 270 in early October and dropping to 117 by the end of December. Active users remained relatively stable, fluctuating slightly around 1K.
Peak - Brain Training by Synaptic Labs had a mixed quarter. Revenue fluctuated, with a notable increase to $994 in the final week. Downloads rose towards the end of the quarter, reaching 151. Active users showed a gradual increase, peaking at 1.7K in the last week of December.
QuizDuel! Trivia & Quiz game from MAG Interactive maintained a steady revenue stream, peaking at $646 in the third week of December. Downloads varied, with a significant spike to 164 in the week of December 22. Active users increased towards the end of the quarter, reaching 2.3K.
Finally, Backpacker™ Go! by Qiiwi Games AB showed a recovery in downloads after a mid-quarter slump, peaking at 1K in early December. Revenue fluctuated, ending the quarter at $552, while active users saw an upward trend, peaking at 7.4K in late December.
For more detailed insights and data, visit Sensor Tower.