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AI Insights · Timothy · January 2026

Top 5 Trivia Games on iOS in Brazil: Q4 2025 Insights

Explore the performance trends of the top 5 trivia games on iOS in Brazil during Q4 2025 with insights from Sensor Tower.

Top 5 Trivia Games on iOS in Brazil: Q4 2025 Insights

In the fourth quarter of 2025, the top trivia games on iOS in Brazil exhibited interesting trends in downloads, revenue, and active users. Here’s a closer look at their performance, based on data from Sensor Tower.

Clever: Brain Training Games, developed by DPM APPS LP, saw a decline in weekly revenue from $5.1K at the start of the quarter to around $2.9K by the end. Downloads fluctuated, with a notable spike to 6.5K in the final week of December. Active users decreased from 12.3K to 11.9K over the quarter.

Kahoot! Play & Create Quizzes from Kahoot ASA experienced a decrease in both weekly revenue and downloads throughout the quarter, with revenue dropping from $3K to under $1K, and downloads falling from 7.3K to 1.3K. Active users also saw a significant decline from 35.1K to 7.7K.

Logicus: Brain Training Games, published by Masal Games, showed a steady increase in weekly revenue, culminating in $1.4K by the end of December. Downloads peaked at 2.6K in early December, and active users rose from 16.2K to 18.1K.

Peak - Brain Training by Synaptic Labs recorded relatively stable revenue, hovering around $500 to $800. Downloads were generally low, peaking at 1.3K mid-quarter. Active users increased marginally from 2.4K to 3K by the end of December.

Finally, Elevate - Brain Training Games from The Mind Company saw a gradual rise in revenue, reaching $746 in late December. Downloads also increased slightly, ending the quarter at 971. Active users remained stable, finishing at around 3K.

For more detailed insights into app performance and trends, visit Sensor Tower.


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Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: January 2026