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AI Insights · Timothy · January 2026

Top Down Games on iOS in the US: Q4 2025 Performance

Explore the performance trends of the top 5 top-down games on iOS in the US during Q4 2025, based on Sensor Tower data.

Top Down Games on iOS in the US: Q4 2025 Performance

In the fourth quarter of 2025, the top-down game category on iOS in the United States saw some interesting trends. Here's a closer look at the performance of the top five games, based on data from Sensor Tower.

Block Blast! from Hungry Studio showed a significant increase in weekly downloads, starting from 371K at the beginning of the quarter and peaking at approximately 850K by the end. Active users also saw a rise from 9.2M to over 11M, indicating a strong engagement despite zero revenue.

Solitaire Associations Journey by Hitapps Games LTD displayed a remarkable rise in revenue, beginning the quarter with negligible income and reaching around $371K by the end. Downloads peaked in early November at 812K, while active users increased from 428K to 2.7M by the quarter's close.

Clash Royale, developed by Supercell, maintained a robust revenue stream, starting at $7.1M and fluctuating to a high of $9.6M. Downloads decreased over the quarter, starting at 551K and ending at 187K. The active user base also saw a decline from 13.4M to 12.1M.

Jigsolitaire from GAMINCAT, INC. experienced a sharp increase in weekly downloads, peaking at nearly 898K in late October, before declining to 224K by the end of December. Active users followed a similar trend, peaking at 1.15M before stabilizing around 826K.

Imposter Game - Party Edition saw steady growth in revenue, starting from $4.5K and reaching $41K by the end of the quarter. Downloads grew significantly from 61K to 535K, while active users increased from 76K to over 611K.

These insights reflect the dynamic nature of the mobile gaming market. For more detailed analytics and data, visit Sensor Tower.


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Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: January 2026