AI Insights · Timothy · January 2026
Top Down Games on iOS in South America Q4 2025
Explore the performance trends of the top 5 top-down games on iOS in South America during Q4 2025, including weekly downloads, revenue, and active users.
In the fourth quarter of 2025, the top-down games on iOS in South America showcased diverse performance trends. Here's a closer look at the top five games, based on data from Sensor Tower.
Clash Royale from Supercell experienced varied weekly revenue, peaking at around $995K in early December. Weekly downloads saw a decline from approximately 336K in October to 119K by the end of December. Despite this, weekly active users remained robust, starting at 6.8M in September and ending at 6.3M.
Block Blast! by Hungry Studio had no revenue data but showed a strong increase in downloads, reaching 392K in mid-December. Active users grew steadily, starting at 1.2M in September and peaking at 2.4M by December's end.
Imposter Game: Who Is — Fakeit from smak apps showed a remarkable increase in revenue, reaching $44K by the end of December. Downloads surged to 251K in the last week of December. Active users also saw a significant rise, ending the quarter at 353K.
Imposter Who? - Word Game by Sokak Technologies Inc. increased its revenue to $10.5K by the end of December. Downloads peaked at 144K in late December, while active users reached 224K.
Finally, Among Us! from InnerSloth LLC maintained a steady revenue, closing the year at approximately $1.2K. Downloads showed an upward trend, reaching 97K in the final week of December, while active users increased from 432K in September to 613K by year's end.
These trends highlight the dynamic landscape of top-down games on iOS in South America. For more detailed insights, visit Sensor Tower.