AI Insights · Timothy · January 2026
Top Down Games Performance on iOS in Oceania Q4 2025
Explore the performance of top down games on iOS in Oceania during Q4 2025, with insights on downloads, revenue, and user activity.
In the fourth quarter of 2025, the top down games category on iOS in Oceania showed varied performance trends across different apps, as reported by Sensor Tower.
Clash Royale from Supercell experienced fluctuations in weekly revenue, peaking at around $696K in early October, before declining to approximately $198K by the end of December. Weekly downloads started at 51.5K, gradually decreasing to 14.3K. Meanwhile, active users began at 702K, reaching a high of 752K in early November, but fell to 527K by the quarter's end.
Block Blast! saw a gradual increase in weekly downloads, starting from 33.9K and rising steadily to 77.5K by late December. Active users remained strong, beginning at 924K and peaking at 982K in December.
Solitaire Associations Journey, launched by Hitapps Games LTD, showed a significant rise in revenue, growing from negligible amounts in October to over $16K by December. Downloads climbed from 19.9K initially to a peak of 55.2K, before stabilizing around 26.2K. Active users exhibited growth, starting at 23K and reaching 60.9K by late December.
Jigsolitaire experienced a spike in downloads at the end of October with 69K, before settling to 12.7K by the end of the year. Active users followed a similar pattern, peaking at 45.7K in early November and settling at 23.3K.
Imposter Who? - Word Game by Sokak Technologies Inc. saw a steady increase in revenue, reaching approximately $15K in December. Downloads rose from 20.7K to a high of 38.8K. The app also gained more active users, starting at 32.2K and climbing to 59.2K by the end of the quarter.
For more detailed insights and data, visit Sensor Tower's platform.