AI Insights · Timothy · January 2026
Top Down Games on iOS in Central America Q4 2025
Explore the performance trends of the top five Top Down Games on iOS in Central America during Q4 2025, with insights from Sensor Tower.
In the fourth quarter of 2025, the top five Top Down Games on iOS in Central America displayed significant trends in downloads, revenue, and active users. Here's a closer look at their performance based on data from Sensor Tower.
Clash Royale by Supercell saw a remarkable weekly revenue peak of around $891K in early December. Its weekly downloads started strong at 165K but gradually decreased to about 84K by the end of the quarter. Meanwhile, weekly active users increased steadily, peaking at approximately 3.7M in early December before slightly declining to 3.5M.
Block Blast! from Hungry Studio experienced a notable rise in weekly downloads, starting at 44K and reaching 184K by the end of December. Its weekly active users also climbed, starting at around 799K and peaking at over 1M in early December.
Imposter Game: Who Is — Fakeit by smak apps showed a significant increase in weekly revenue, reaching approximately $60.8K by the end of December. Weekly downloads spiked to 221K in late November, and active users rose from 719 to over 307K by the quarter's end.
Imposter Who? - Word Game from Sokak Technologies Inc. saw its weekly revenue grow to about $17.1K by late December, with downloads peaking at 144K in late December. Active users increased from 1.8K in late September to over 139K by the end of the quarter.
Magic Tiles 3: Piano Game by Amanotes Pte. Ltd. maintained a consistent increase in weekly downloads, culminating at 76.8K at the end of December. Revenue peaked at approximately $2.4K in late December, while active users grew from 179K to 198K.
For more detailed insights and data, visit Sensor Tower.