AI Insights · Timothy · December 2025
Top Down Games on iOS in Argentina: Q4 2025 Performance
Explore the performance trends of the top 5 top-down games on iOS in Argentina during Q4 2025, with insights on downloads, revenue, and active users.
In the fourth quarter of 2025, the performance of top-down games on the iOS platform in Argentina showcased significant trends in downloads, revenue, and active users. This analysis, based on Sensor Tower data, provides insights into the top five games in this category.
Clash Royale from Supercell experienced fluctuations in its weekly revenue, peaking at about $44K in early October and ending the quarter around $19K. Weekly downloads saw a decline from 35.7K in mid-October to 10.3K by the end of December. Active users also decreased, starting from 1.47M and dropping to 955K by the quarter's close.
Block Blast! by Hungry Studio showed no revenue but had a steady increase in downloads, reaching 27K in the last week of December. Active users similarly increased, rising from 306K to 391K over the quarter.
Imposter Game: Who Is — Fakeit from smak apps saw a remarkable increase in revenue, climbing from a modest $24 to over $12K weekly by the end of December. Downloads followed a similar upward trend, moving from 158 to over 41K. Active users reflected this growth, rising from 335 to 66K.
Imposter Game - Party Edition by Sven Vucak had stable revenue with a slight peak at $297 in the final week. Downloads increased from 3.5K to 32.8K, and active users grew from 4K to 38K.
Lastly, Among Us! by InnerSloth LLC maintained a stable revenue around $97 by the end of December. Downloads started at 12.8K, rising to 13.7K, while active users increased from 117K to 135K.
For more detailed insights and trends, visit Sensor Tower's comprehensive analytics platform.