AI Insights · Timothy · January 2026
Top 5 iOS Tabletop Board Games in the US: Q4 2025 Performance
Explore the performance trends of the top 5 tabletop board games on iOS in the US during Q4 2025, with insights from Sensor Tower.
In the fourth quarter of 2025, the iOS platform in the United States saw notable trends among the top 5 tabletop board games. Here's a detailed look at their performance based on data from Sensor Tower.
Chess - Play & Learn Online by Chess.com experienced significant fluctuations in revenue. Starting with $355K in late September, it peaked at $776K in late November before closing the year with $514K. Downloads showed a steady increase, starting at 48.5K and reaching 74.3K by the end of December. The app maintained a robust weekly active user base, growing from 4M to over 4.2M.
Sorry! World - Board Game from Gameberry Labs showed a gradual increase in revenue from $9.4K in early October to $43.5K by the end of December. Weekly downloads saw a sharp decline from 137K in early October to 17.6K mid-December, but rebounded to 45.5K by the end of the quarter. Active users initially surged to 222K but settled to 56K by the year's end.
Tic Tac Toe - 2 Player Game by LI SAIHUA had consistent download growth, starting at 11.8K and climbing to 26K by late December. Active users followed a similar trend, increasing from 85K to nearly 118K over the quarter.
Farkle Dice Roll by FunCraft, Inc saw a decline in revenue from $28.9K to $21.5K by the end of December. Downloads showed a steady increase, particularly in December, peaking at 18.8K. Active users decreased from 60.7K to 19.2K over the quarter.
Ludo King by GAMETION GLOBAL TECHNOLOGIES PTE LIMITED had stable revenue around $4K to $5K throughout the quarter. Downloads increased from 9.2K to 14.2K by the end of December, while active users rose from 58.7K to 71K.
For more insights and detailed data, visit Sensor Tower.