AI Insights · Timothy · January 2026
Top Slime Games on iOS in the US: Q4 2025 Performance
Explore the performance trends of the top 5 slime games on iOS in the US during Q4 2025, including downloads, revenue, and active users.
In the fourth quarter of 2025, slime games on iOS in the United States showed varied performance metrics. Here's a detailed look at the top five slime games, based on data from Sensor Tower.
Super Slime Simulator from Dramaton LTD saw its weekly revenue peak at approximately $786 by the end of December. Downloads experienced a significant upward trend, reaching about 18.6K in the final week. Active users fluctuated, starting at around 104K and peaking mid-quarter at 171.7K before ending at 115.4K.
Super Big Slime: Black Hole 3D maintained a steady increase in weekly downloads, starting at 4.5K and ending the quarter at 10.4K. Active users saw a notable rise from 20.8K to 23.6K by the end of December.
Bruno - My Talking Slime Pet experienced a gradual increase in downloads, finishing the quarter with approximately 10.4K. Active users remained fairly stable, with minor fluctuations, starting at 147.9K and concluding at 155.5K.
My Talking Slimy: Slime Cat 3D from Pixeland LLC showed a decline in weekly revenue, which started at about $2.4K and reduced to $1.9K. Downloads also decreased significantly, from 4.5K to just 340 by the end of the quarter. Active users followed a similar downward trend.
Pew Pew Slime - Idle RPG by X-LEGEND ENTERTAINMENT CO., LTD. generated substantial revenue, peaking at around $20.9K in mid-November. Downloads decreased over the quarter, from 4.3K to 1.2K.
For more insights and detailed data, visit Sensor Tower.