AI Insights · Timothy · January 2026
Top 5 Slime Games on iOS in South America, Q4 2025
Explore the performance trends of the top 5 slime games on iOS in South America during Q4 2025, with insights from Sensor Tower.
In the final quarter of 2025, the slime gaming genre on iOS in South America showcased diverse performance trends across the top five applications. Here's a closer look at their weekly metrics:
Super Slime Simulator by Dramaton LTD demonstrated a robust increase in weekly revenue, starting at $38 and peaking at $142 by the end of December. Weekly downloads saw a significant rise, reaching 2.3K mid-December, while active users climbed from 10.8K to 13.4K.
Bruno - My Talking Slime Pet, another title from Dramaton LTD, experienced fluctuating revenue, beginning at $135 and stabilizing at around $110. Downloads surged to 2.7K in late December, and active users increased slightly from 15.7K to 17.1K.
Super Big Slime: Black Hole 3D by Supercent, Inc. faced minimal revenue, with occasional peaks. Downloads increased steadily, hitting 1.5K by the end of the quarter, while active users grew from 1.5K to 3.7K.
My Talking Slimy: Slime Cat 3D from Pixeland LLC maintained a consistent revenue around $240. Downloads showed a downward trend, stabilizing at about 176, and active users remained around 1.1K.
Finally, PlaySlime: Slime Simulator Game by Slime Simulator Studio led in revenue, consistently generating around $1.5K. Downloads saw a late surge to 664, while active users slightly declined from 20.2K to 17.6K.
These insights, sourced from Sensor Tower, illustrate varied performance patterns among the top slime games in South America. For more detailed analytics, visit Sensor Tower's platform.