AI Insights · Timothy · January 2026
Top Slime Games on iOS in Qatar: Q4 2025 Performance
Explore the performance trends of the top 5 slime games on iOS in Qatar during Q4 2025, highlighting downloads, revenue, and active users.
In the fourth quarter of 2025, the slime game category on iOS in Qatar saw varied performance across the top five applications. Here's a closer look at each app's metrics:
Super Slime Simulator by Dramaton LTD experienced a notable increase in weekly downloads, peaking at 63K in the final week of December. The app's weekly revenue remained relatively stable, fluctuating between $1 to $3. Active users saw a significant rise, jumping from 50K in late September to 99K by the end of December.
PlaySlime:Slime Simulator Game from Slime Simulator Studio demonstrated a decline in weekly revenue from $219 to $187 by the quarter's end. Downloads varied, with a notable increase to 33K in mid-December. Active users showed a gradual decline from 1M to 875K throughout the quarter.
Super Big Slime: Black Hole 3D by Supercent, Inc. saw minimal revenue, but downloads increased, reaching 26K in early November. Active users also increased slightly, ending the quarter at 48K.
Fluid Simulation by Pavel Dobryakov had sporadic revenue peaks of $3 and experienced a modest download increase, hitting 17K in late October. Active users peaked at 23K during the same period.
Magic Fluids Lite from Mad Scientist had consistent download numbers, with a peak of 4K in late November. Active users fluctuated slightly, with a peak of 6K at the end of the quarter.
These insights, sourced from Sensor Tower, reveal dynamic trends in the slime game category, highlighting the varied engagement and monetization strategies employed by developers. For more detailed insights, visit Sensor Tower's platform.