AI Insights · Timothy · January 2026
Top 5 Slime Games on iOS in Oceania - Q4 2025
Explore the performance trends of the leading slime games on iOS in Oceania during the fourth quarter of 2025.
In the fourth quarter of 2025, several slime-themed games captured the attention of iOS users in Oceania. Here's a closer look at the performance of the top five apps based on data from Sensor Tower.
Super Slime Simulator by Dramaton LTD saw a varied performance. Weekly revenue fluctuated, peaking at about $67 in late November, while downloads increased steadily, reaching a high of approximately 1.4K in the week of December 22. Active users also rose consistently, ending the quarter at nearly 3.7K.
Super Big Slime: Black Hole 3D from Supercent, Inc. maintained a modest presence. Although revenue remained minimal, downloads grew steadily, culminating in about 699 in the last week of December. Active users increased slightly, closing the quarter at around 2.3K.
PlaySlime:Slime Simulator Game by Slime Simulator Studio experienced a solid revenue stream, averaging around $1.2K weekly. Downloads surged towards the end of the quarter, reaching approximately 931 in the final week, while active users maintained a robust presence, peaking at over 10.5K.
Bruno - My Talking Slime Pet from Dramaton LTD did not generate revenue but saw a steady download rate, ending December with about 465 downloads. Active users remained consistently high, ending at over 11K.
Pew Pew Slime - Idle RPG by X-LEGEND ENTERTAINMENT CO., LTD. showed strong revenue performance, peaking at $2.7K in early December. Downloads varied, with a high of about 808 in mid-November, reflecting a steady user interest.
These insights highlight the dynamic nature of the slime game genre in Oceania, with varying trends in downloads, revenue, and user engagement. For more detailed analytics, visit Sensor Tower.