AI Insights · Timothy · January 2026
Top Slime Games on iOS in Kenya: Q4 2025 Performance
Explore the performance of the top slime game apps on iOS in Kenya during Q4 2025, featuring download, revenue, and active user trends.
In the fourth quarter of 2025, the slime game category on iOS in Kenya showcased notable activity across several apps. Here's a closer look at their performance, based on data from Sensor Tower.
My Talking Slimy: Slime Cat 3D by Pixeland LLC experienced a varied quarter. Weekly revenue started at $21 and saw fluctuations, peaking at $32 in early November before dipping to $2 mid-December and recovering to $22 by the end of the quarter. Downloads showed a strong upward trend, starting at 4 and reaching 86 by the quarter's end. Active users increased steadily from 141 to 212.
Super Slime Simulator by Dramaton LTD had minimal revenue throughout the quarter. Downloads remained low, peaking at 8 towards the end of December. Active users fluctuated, starting at 6 and ending at 15, indicating a slight increase in engagement.
Super Big Slime: Black Hole 3D from Supercent, Inc. also reported no revenue. Downloads were modest but showed a slight increase towards the end of the quarter, with active users growing from 2 to 9, suggesting gradual user interest.
World of Slime Simulator Games by Solid Apps INC maintained a consistent revenue stream, ranging between $11 and $18. However, downloads were sporadic, with a minor peak reaching 4 in late December. Active users decreased from 12 to 4, indicating a decline in engagement.
Lastly, Fluid Simulation by Pavel Dobryakov saw no revenue and minimal download activity throughout the quarter. Active users remained stable, with a slight increase from 4 to 5 towards the end.
For more detailed insights on these apps and others, visit Sensor Tower's platform.