AI Insights · Timothy · January 2026
Top 5 Slime Games on iOS in the UK: Q4 2025 Performance
Explore the performance trends of the top slime games on iOS in the UK during Q4 2025, with insights from Sensor Tower.
In the final quarter of 2025, the slime game category on iOS in the United Kingdom showcased interesting trends. Here's a look at how the top five slime games performed, based on data from Sensor Tower.
Super Slime Simulator from Dramaton LTD saw a varied performance throughout Q4. Weekly downloads started at about 2.8K, dipping mid-quarter, then rising sharply to over 4K by the end. Revenue peaked at $107 in October, dropped to $23 in mid-November, and climbed again in December, closing at $68. Active users peaked at 24.7K in November before stabilizing around 14.8K by year-end.
Super Big Slime: Black Hole 3D maintained steady download growth from 555 to 1.5K weekly by the end of December. Active users increased from 1.3K to 4.5K over the quarter, despite generating no revenue.
Bruno - My Talking Slime Pet experienced a modest rise in downloads, starting at 690 and reaching over 1K by the end of December. Active users remained relatively stable, fluctuating between 25K and 28K throughout the quarter.
Fluid Simulation showed consistent download numbers, peaking at 904 in October before settling around 480 by the end of the quarter. Active users rose from 866 to a high of 3.6K mid-quarter, then decreased to around 1.2K.
PlaySlime:Slime Simulator Game by Slime Simulator Studio saw a significant uptick in revenue, peaking at $1.9K in December. Downloads increased from 395 to 1.8K, while active users remained stable, ending the quarter at 20K.
These insights, provided by Sensor Tower, offer a comprehensive view of the slime game's performance on iOS in the UK. For more detailed analytics, visit Sensor Tower's platform.