AI Insights · Timothy · January 2026
Top Slime Games on iOS in Finland Q4 2025: Performance Overview
Discover the performance trends of the top slime games on iOS in Finland during Q4 2025, highlighting downloads, revenue, and active users.
In the fourth quarter of 2025, the top slime games on iOS in Finland showed varied performance trends. Here's a detailed look at their weekly downloads, revenue, and active users.
Super Slime Simulator from Dramaton LTD experienced fluctuations in weekly downloads, peaking at 128 in late December. The app's weekly revenue started at $59 in October and gradually decreased, ending the quarter at $3. Active users initially declined from 236 to 166 in early December, then surged to 329 by the end of the quarter.
PlaySlime:Slime Simulator Game maintained a steady revenue stream, peaking at $108 in late October and again in December. Downloads were inconsistent, with a notable increase to 55 in mid-December. Active users remained relatively stable, averaging around 1K throughout the quarter.
Super Big Slime: Black Hole 3D had minimal weekly downloads, with a slight increase to 13 in December. Active users fluctuated slightly, maintaining an average of around 130.
Fluid Simulation saw a low download rate, with minor fluctuations. Revenue was negligible throughout the quarter, and active users showed a declining trend, ending the quarter at 8.
My Talking Slimy: Slime Cat 3D had a consistent revenue stream, peaking at $49 at the start of the quarter. Downloads were sparse, while active users declined slightly, averaging around 18.
For more detailed insights and data, visit Sensor Tower's platform.