AI Insights · Timothy · January 2026
Top Slime Games on iOS in Denmark: Q4 2025
Explore the performance of top slime games on iOS in Denmark during Q4 2025, highlighting downloads, revenue, and active users.
In the fourth quarter of 2025, the top slime games on iOS in Denmark showed varying trends in downloads, revenue, and active users. This analysis is based on data from Sensor Tower, where more insights are available.
PlaySlime:Slime Simulator Game by Slime Simulator Studio saw a significant increase in weekly downloads, rising from around 120 in early October to over 320 by the end of December. Revenue peaked at approximately $545 in the last week of December, while active users showed a steady trend, closing the quarter at about 3.8K.
Super Slime Simulator from Dramaton LTD had a modest performance, with downloads fluctuating between 26 and 78 throughout the quarter. Revenue briefly peaked at $34 in late December, and active users remained relatively stable, ending the quarter with 223.
Super Big Slime: Black Hole 3D by Supercent, Inc. experienced a notable jump in downloads, especially in the week of December 22, reaching 73. Revenue varied, with the highest weekly earnings of $36 in early December. Active users peaked at 329 towards the end of the quarter.
Pew Pew Slime - Idle RPG by X-LEGEND ENTERTAINMENT CO., LTD. showed a late surge in revenue, hitting $426 in the final week of December. Downloads remained low, peaking at 46 in early November.
Finally, My Talking Slimy: Slime Cat 3D from Pixeland LLC had a consistent decline in downloads, bottoming out at 1 in several weeks. Revenue showed minor fluctuations, achieving $48 mid-December, and active users hovered around 84 by the quarter's end.
These trends highlight the dynamic nature of app performance, with varying success across metrics for each game during Q4 2025.