AI Insights · Timothy · January 2026
Top Slime Games on iOS in Czech Republic, Q4 2025
Explore the performance of the top slime games on iOS in the Czech Republic during Q4 2025, highlighting trends in downloads, revenue, and active users.
In the fourth quarter of 2025, the top slime games on iOS in the Czech Republic showcased varied performance trends. Data sourced from Sensor Tower provides insights into weekly downloads, revenue, and active users for these popular applications.
Super Slime Simulator from Dramaton LTD experienced fluctuations in its weekly revenue, peaking at $25 in late December. The app's downloads saw a significant increase in the week of December 22, reaching 187, and weekly active users rose from 352 at the start of the quarter to 535 by the end.
PlaySlime:Slime Simulator Game maintained a stable revenue stream, averaging around $180 weekly, with a slight peak at $187 in late December. Downloads surged notably towards the end of the quarter, reaching 193 in the week of December 22. Active users remained relatively consistent, closing the quarter at 2.4K.
Super Big Slime: Black Hole 3D did not generate revenue but saw a gradual increase in downloads, peaking at 77 in the week of December 22. Active users also grew steadily, ending the quarter at 365.
Fluid Simulation saw its highest revenue at $53 in late October, though it tapered off to zero by the end of the year. Downloads and active users showed modest activity, with a peak of 43 downloads in mid-October and active users reaching 43 in late December.
My Talking Slimy: Slime Cat 3D recorded consistent weekly revenue, averaging around $110, with a peak of $133 in early November. Downloads remained low throughout the quarter, with a slight increase to 23 in the final week. Active user numbers fluctuated slightly, stabilizing around 80 by the end of December.
For more detailed insights and data, visit Sensor Tower.