AI Insights · Timothy · December 2025
Top Slime Games on iOS in Chile: Q4 2025 Performance
Explore the performance of the top slime games on iOS in Chile during Q4 2025, highlighting trends in downloads, revenue, and active users.
In the fourth quarter of 2025, the top slime games on iOS in Chile presented varied performances across downloads, revenue, and active users. Here's a closer look at how these apps fared based on data from Sensor Tower.
Super Slime Simulator by Dramaton LTD showed a notable rise in weekly downloads, peaking at 163 by the end of December. Revenue for this app fluctuated, with a significant peak at $35 in early December. Active users increased steadily, reaching 414 by the last week of the year.
PlaySlime:Slime Simulator Game from Slime Simulator Studio maintained a consistent revenue stream, averaging around $320 weekly. Downloads saw a late quarter surge, climbing to 212 in the final week. Active users remained relatively stable, closing the quarter at 2.7K.
Super Big Slime: Black Hole 3D by Supercent, Inc. experienced a gradual increase in downloads, with numbers reaching 83 by the week of December 22. Despite minimal revenue generation, active users saw a healthy increase to 337.
My Talking Slimy: Slime Cat 3D from Pixeland LLC had a slight decline in downloads through most of the quarter but ended with a modest rise to 35. Revenue remained steady, averaging around $50 weekly, while active users fluctuated slightly, ending at 182.
Finally, Rogue Slime by Mateo Bonnin had minimal activity in terms of downloads and revenue, with a slight peak in downloads at 43 in late October.
For more detailed insights and trends, visit Sensor Tower.