AI Insights · Timothy · January 2026
Top Slime Games on iOS in South Africa: Q4 2025 Performance
Explore the latest trends in downloads, revenue, and active users for the top slime games on iOS in South Africa during Q4 2025.
In the fourth quarter of 2025, the slime game category on iOS in South Africa saw varying trends across the top five applications, according to data from Sensor Tower.
PlaySlime: Slime Simulator Game from Slime Simulator Studio experienced a steady revenue stream, peaking at approximately $281 in the final week of December. Downloads fluctuated, starting at 50 and ending the quarter with a significant increase to 208. Active users showed a slight decline early in the quarter but recovered to 2.3K by the end.
My Talking Slimy: Slime Cat 3D by Pixeland LLC demonstrated a consistent performance. Weekly revenue saw a dip mid-quarter, reaching a low of $65 in early November, but rebounded to $131 by the end of December. Downloads increased from 84 to 160, while active users rose from 371 to 463.
Slime Pet: ASMR Virtual Friend by Slime Joy Entertainment maintained a modest revenue, starting at $87 and decreasing steadily to $27 by the end of December. There were no reported downloads or active users during this period.
World of Slime Simulator Games from Solid Apps INC had a stable revenue range of $38 to $45 throughout the quarter. Downloads were minimal, and active users saw a gradual decline from 28 to 12.
Monster Never Cry by Boltray Games observed an initial revenue spike to $310 in late October, followed by a decrease to $15 by December. Downloads were negligible, and active users remained constant at 2, with a brief increase to 3 mid-quarter.
For more detailed insights, visit Sensor Tower's platform.