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AI Insights · Timothy · December 2025

Top 5 Slime Games on iOS in the US: Q4 2025 Performance

Explore the performance trends of the top 5 slime games on iOS in the US during Q4 2025, highlighting downloads, revenue, and active users.

Top 5 Slime Games on iOS in the US: Q4 2025 Performance

In the fourth quarter of 2025, the slime gaming category on iOS in the United States showcased intriguing trends across its top applications. Here's a detailed look at the performance of these popular slime games based on Sensor Tower data.

PlaySlime:Slime Simulator Game from Slime Simulator Studio experienced a notable increase in weekly downloads, peaking at approximately 7.9K at the end of December. Revenue also saw fluctuations, starting at around $14.8K in early October, with a rise to about $15.5K by the end of the quarter. The app maintained a strong user base, with weekly active users increasing from 72.3K to 71.3K.

Pew Pew Slime - Idle RPG by X-LEGEND ENTERTAINMENT showed a consistent revenue generation, reaching a high of $20.8K in mid-November. Downloads started strong at 4.3K but gradually decreased to 1.2K by year's end.

Monster Never Cry from Boltray Games saw a decline in weekly revenue, starting at $6.6K and dropping to $3.2K by mid-December, before recovering to $6.2K. Active users also decreased from 1.8K to 627 over the quarter.

I, Slime by Games Hub Hong Kong Limited demonstrated a significant revenue increase, with a peak of $7.8K in late November.

My Talking Slimy: Slime Cat 3D from Pixeland LLC saw a steady revenue stream, maintaining around $2.4K weekly. Downloads showed a downward trend from 4.5K to 340, while active users slightly decreased from 28.7K to 21K by the end of December.

These insights reflect the dynamic nature of the mobile gaming market. For more detailed analysis, visit Sensor Tower's platform.


Sensor Tower's platform is an enterprise-level offering. Interested in learning more?


Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: December 2025