AI Insights · Timothy · January 2026
Top 5 Slime Games on iOS in Luxembourg: Q4 2025
Explore the performance trends of the top slime games on iOS in Luxembourg during Q4 2025, highlighting downloads, revenue, and active users.
In the fourth quarter of 2025, the top slime games on iOS in Luxembourg showcased varied performance metrics. Here's a closer look at their trends based on Sensor Tower data.
PlaySlime:Slime Simulator Game from Slime Simulator Studio saw a fluctuating revenue pattern, peaking at $76 in early November before dropping to $21 in December, and ending the quarter with a recovery to $75. Downloads were minimal but picked up in December, reaching a peak of 9. Weekly active users experienced a slight decline from 158 to 143 over the quarter.
Pew Pew Slime - Idle RPG by X-LEGEND ENTERTAINMENT CO., LTD. had a strong revenue growth, starting at $23 and peaking at $85 mid-December, with a consistent performance around $74 towards the end. Downloads were negligible, indicating stable engagement from existing users.
I, Slime from Games Hub Hong Kong Limited showed a decline in revenue from $83 at the start of the quarter to $23 by the end. Despite no downloads recorded, the game maintained its presence with some revenue fluctuations.
My Talking Slimy: Slime Cat 3D by Pixeland LLC experienced a gradual decline in revenue, starting at $31 and decreasing to $12 by the end of December. Downloads were nearly absent, with only a brief spike at the beginning of December.
Super Big Slime: Black Hole 3D from Supercent, Inc. maintained a steady revenue, fluctuating slightly around $13 throughout the quarter. Downloads were minimal with a single peak in mid-November, while active users remained consistent at around 10.
For more insights and detailed statistics, visit Sensor Tower to explore these trends further.