AI Insights · Timothy · January 2026
Top 5 Slime Games on iOS in Latin America Q4 2025
Explore the performance of the top 5 slime games on iOS in Latin America during Q4 2025, highlighting trends in downloads, revenue, and active users.
During the fourth quarter of 2025, the top five slime games on the iOS platform in Latin America displayed a range of performance trends in downloads, revenue, and active user engagement. Here's a closer look at each app's performance.
PlaySlime: Slime Simulator Game by Slime Simulator Studio saw a steady weekly revenue, closing the year around $3.6K. Downloads spiked to 1.7K in late December, while active users fluctuated, ending the quarter with approximately 29.7K.
My Talking Slimy: Slime Cat 3D from Pixeland LLC experienced a slight decline in weekly revenue, finishing at about $490. Weekly downloads showed variability, peaking at 1K early in the quarter, and active users tapered to around 2.4K by the end of December.
World of Slime Simulator Games by Solid Apps INC maintained a modest revenue stream, ending at $216, with downloads gradually increasing to 66. Active users remained stable, closing the quarter at 208.
Bruno - My Talking Slime Pet from Dramaton LTD enjoyed a substantial increase in downloads, reaching 4.6K in the final week. Revenue showed an upward trend, peaking at $294, while active users surged to 33.7K by year's end.
Pew Pew Slime - Idle RPG, published by X-LEGEND ENTERTAINMENT CO., LTD., had a late start in November but quickly garnered weekly revenue up to $342, despite minimal downloads.
These insights are derived from Sensor Tower data, providing a snapshot of the slime game landscape in Latin America for Q4 2025. For more detailed analysis, visit Sensor Tower.