AI Insights · Timothy · January 2026
Top Slime Games on iOS in Switzerland: Q4 2025
Explore the performance trends of the top 5 slime games on iOS in Switzerland during Q4 2025, highlighting downloads, revenue, and user engagement.
In the fourth quarter of 2025, slime games captured the attention of iOS users in Switzerland. Here's a closer look at the top five slime games, based on data from Sensor Tower.
PlaySlime:Slime Simulator Game from Slime Simulator Studio experienced fluctuations in its weekly revenue, starting at $364 and ending the quarter at $402. Weekly downloads surged towards December, peaking at 155, while active users slightly increased from 2.1K to 2K, showcasing a resilient user base.
Monster Never Cry by Boltray Games maintained a modest revenue stream, beginning the quarter at $185 and closing at $213. Despite minimal download activity, active users remained constant at 4, indicating a stable, albeit small, community.
I, Slime from Games Hub Hong Kong Limited saw a significant drop in revenue from $760 to $130 over the quarter, with no download data available, suggesting challenges in user acquisition or retention.
My Talking Slimy: Slime Cat 3D by Pixeland LLC experienced consistent revenue, beginning at $111 and ending at $95. Downloads varied, rising to 41 by the end of December, while active users showed a minor increase from 140 to 142.
Pew Pew Slime - Idle RPG by X-LEGEND ENTERTAINMENT CO., LTD. reported a significant increase in revenue, growing from $68 to $307. Downloads were modest, with a peak of 13 in early December.
These games reflect diverse performance trends, with PlaySlime:Slime Simulator Game leading in user engagement and Pew Pew Slime - Idle RPG showing strong revenue growth. For more insights, visit Sensor Tower.