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AI Insights · Timothy · January 2026

Top Slime Games on iOS in Switzerland: Q4 2025

Explore the performance trends of the top 5 slime games on iOS in Switzerland during Q4 2025, highlighting downloads, revenue, and user engagement.

Top Slime Games on iOS in Switzerland: Q4 2025

In the fourth quarter of 2025, slime games captured the attention of iOS users in Switzerland. Here's a closer look at the top five slime games, based on data from Sensor Tower.

PlaySlime:Slime Simulator Game from Slime Simulator Studio experienced fluctuations in its weekly revenue, starting at $364 and ending the quarter at $402. Weekly downloads surged towards December, peaking at 155, while active users slightly increased from 2.1K to 2K, showcasing a resilient user base.

Monster Never Cry by Boltray Games maintained a modest revenue stream, beginning the quarter at $185 and closing at $213. Despite minimal download activity, active users remained constant at 4, indicating a stable, albeit small, community.

I, Slime from Games Hub Hong Kong Limited saw a significant drop in revenue from $760 to $130 over the quarter, with no download data available, suggesting challenges in user acquisition or retention.

My Talking Slimy: Slime Cat 3D by Pixeland LLC experienced consistent revenue, beginning at $111 and ending at $95. Downloads varied, rising to 41 by the end of December, while active users showed a minor increase from 140 to 142.

Pew Pew Slime - Idle RPG by X-LEGEND ENTERTAINMENT CO., LTD. reported a significant increase in revenue, growing from $68 to $307. Downloads were modest, with a peak of 13 in early December.

These games reflect diverse performance trends, with PlaySlime:Slime Simulator Game leading in user engagement and Pew Pew Slime - Idle RPG showing strong revenue growth. For more insights, visit Sensor Tower.


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Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: January 2026