AI Insights · Timothy · January 2026
Top Slime Games on iOS in Austria: Q4 2025 Performance
Explore the performance trends of the top slime games on iOS in Austria during Q4 2025, featuring insights on downloads, revenue, and active user statistics.
In the fourth quarter of 2025, several slime-themed games captured the attention of iOS users in Austria. Here's a look at how the top five apps performed, based on Sensor Tower data.
PlaySlime: Slime Simulator Game showed a significant uptick in weekly downloads, starting from 18K and culminating at 132K by the end of December. Revenue for this app, published by Slime Simulator Studio, saw a slight dip mid-quarter but rebounded to $215 in the last week. Meanwhile, active users decreased from 1.4K to 1.3K, before rising again to 1.5K.
Pew Pew Slime - Idle RPG had a varied performance. The revenue peaked at around $305 in late November, with downloads peaking at 24K the week before Christmas. However, the download numbers fluctuated, showing a sharp decline at the start of December.
Monster Never Cry maintained a consistent active user base of 6, while revenue fluctuated between $18 and $100 throughout the quarter. Despite no new downloads, the app managed to sustain interest among existing users.
My Talking Slimy: Slime Cat 3D experienced steady revenue growth, reaching $46 in early December. Downloads saw a resurgence towards the end of the quarter, climbing from 7K to 26K. Active users mirrored this trend, increasing from 55 to 70 by the end of the year.
Finally, I, Slime saw its revenue peak at $30 in early October, with no downloads recorded throughout the quarter.
For more detailed insights and data, visit Sensor Tower.