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AI Insights · Timothy · January 2026

Top 5 Shopping Games on iOS in the US: Q4 2025 Performance

Explore the performance trends of the top 5 shopping games on iOS in the US during Q4 2025, featuring key insights on downloads, revenue, and active users.

Top 5 Shopping Games on iOS in the US: Q4 2025 Performance

In the fourth quarter of 2025, the top shopping games on iOS in the United States showcased varying trends in downloads, revenue, and active user engagement. Here's a closer look at the performance of these leading apps, based on data from Sensor Tower.

Goods Puzzle: Sort Challenge from ONESOFT GLOBAL PTE. LTD. experienced a fluctuating revenue stream, starting at approximately $245K and peaking around $267K in early October, before ending the quarter at $239K. Weekly downloads peaked at 148K at the start of the quarter, dipped mid-quarter, and rose again to finish at 138K. Active users showed an overall increase, climbing from 974K to 1.25M, despite some fluctuations.

My Supermarket Simulator 3D® by Game District LLC saw a significant growth in both revenue and downloads. Revenue began at $24K and climbed steadily to nearly $80K by the end of December. Downloads mirrored this trend, rising from 27K to a high of 128K. Active users, however, decreased from 253K in November to 193K by the end of the year.

Goods Triple Match: Sorting 3D from Guru Smart Holding Limited maintained a steady revenue, starting at $53K and closing at $71K. Downloads decreased from 47K to 32K mid-quarter but rebounded to 48K by the end. Active users increased initially from 81K to 178K, with a slight dip before ending at 174K.

Goods Sort Master Triple Match by Hong Hai Wu Xian Technology Development Co., Ltd. showed stable revenue figures, starting at $2.6K and peaking at $4.6K mid-quarter. Downloads began at 29K, dropped significantly to 10K in mid-December, and ended at 3.8K. Active users remained relatively stable, with a slight decrease from 235K to 199K.

Finally, Goods Jam: Goods Sorting from Zego Global Pte Ltd showcased a robust increase in revenue, starting at $5K and ending the quarter strong at $97K. Downloads began at 14K, surged to 40K in early October, and concluded at 27K. Active users increased from 27K to 57K by the end of December.

These insights from Sensor Tower highlight the dynamic shifts in the shopping games category on iOS in the US during Q4 2025. For further detailed analytics, visit Sensor Tower's platform.


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Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: January 2026