AI Insights · Timothy · January 2026
Top 5 School Games on iOS in Latin America Q4 2025
Explore the performance trends of the top school games on iOS in Latin America during Q4 2025, highlighting weekly downloads, revenue, and active users.
In the fourth quarter of 2025, the performance of the top school-themed games on iOS in Latin America showcased interesting trends across various metrics. Here's a detailed look at how these apps fared during this period.
Bully: Anniversary Edition by Rockstar Games experienced significant growth in both revenue and user engagement. Weekly revenue climbed steadily, peaking at approximately $3.9K in the final weeks of December. Downloads surged notably at the start of December, reaching around 28.6K, while active users increased from 25.3K to 46.1K, highlighting a strong user base throughout the quarter.
Princess Town Dream House Game from My Little Princess Games saw a gradual increase in weekly revenue, culminating at about $649 in the last week of December. Downloads also rose, especially towards the end of the quarter, with a high of 3K. Active users steadily grew, reaching approximately 23.5K by the end of December.
School of Chaos by VNL Entertainment LLC had relatively lower metrics. Revenue saw a modest peak of $416 in early December, while downloads were minimal, showing a slight increase to 71 towards the end of December. Active users fluctuated slightly, maintaining an average of around 150.
Teacher Simulator: Study Time! from Kwalee Ltd exhibited a dynamic trend in downloads, which soared to over 8K at the end of December. Revenue also saw an increase, peaking at $127 mid-December. Active user numbers were strong, rising from around 10K to 13.7K by the end of the quarter.
Lastly, University Empire Tycoon-Idle by Codigames showed modest performance with a peak of $98 in revenue mid-December. Downloads were generally low, but active users saw a notable increase, reaching nearly 2.5K by the end of December.
These insights reflect the varied engagement levels and financial performance of school-themed games in Latin America. For more detailed analysis and data, visit Sensor Tower.