AI Insights · Timothy · January 2026
Top Sandbox Games on iOS in Australia: Q4 2025 Performance
Explore the performance trends of the leading sandbox games on iOS in Australia during Q4 2025, with insights on downloads, revenue, and active users.
In the fourth quarter of 2025, the sandbox gaming category on iOS in Australia showcased diverse performance trends across the top five applications. According to data from Sensor Tower, these apps experienced various shifts in downloads, revenue, and active user engagement.
Minecraft: Dream it, Build it! from Mojang saw a significant rise in weekly revenue, peaking at around $84.8K in late December. Downloads were relatively stable, with a slight increase towards the end of the year, reaching about 1.4K weekly. Active users grew steadily, starting at 25.1K and climbing to 30K by the end of the quarter.
Roblox maintained consistent revenue, averaging around $14K weekly, with a noticeable dip in the final week to approximately $10.3K. Weekly downloads fluctuated, ending the quarter with about 15K. Active users followed a downward trend initially but rebounded to reach 944.6K in late December.
OneState RP: Role Play Online from CHILLBASE LTD experienced a notable increase in revenue towards the end of Q4, peaking at $9.9K. Downloads surged in December, reaching nearly 3K, while active users more than doubled, ending the quarter at 5K.
Play Together by HAEGIN Co., Ltd. saw fluctuating revenue, closing the quarter at approximately $3.8K. Downloads were initially low but grew to 527 in early December. Active users saw a slight recovery, ending the quarter at 1.5K.
Melon: Sandbox from Payge Ltd showed a gradual increase in revenue, culminating at $3.9K in the final week of December. Downloads were steady, with a peak of 2.3K mid-December. Active users remained relatively stable, averaging around 78K throughout the quarter.
For more detailed insights into these trends, visit Sensor Tower's comprehensive reports.