AI Insights · Timothy · January 2026
Top Sandbox Games on iOS in Latin America: Q4 2025
Explore the performance trends of the top sandbox games on iOS in Latin America during Q4 2025, featuring insights on downloads, revenue, and active users.
In the fourth quarter of 2025, the top sandbox games on iOS in Latin America demonstrated varied performance in terms of downloads, revenue, and active users. Here's a closer look at how these games fared during this period.
Minecraft: Dream it, Build it! by Mojang showed a remarkable increase in weekly revenue, climbing from approximately $111K at the start of October to around $200K by the end of December. Weekly downloads displayed a steady growth, peaking at about 5.2K in the final week. Active users also saw a gradual rise, reaching nearly 396K by the end of the quarter.
Roblox experienced fluctuating revenue, starting around $14K and ending at roughly $9K. The weekly downloads saw a significant spike, particularly in December, when they reached approximately 368K. Active users remained strong, hovering around 10M throughout the quarter.
Melon: Sandbox from Payge Ltd witnessed a steady increase in revenue, peaking at about $3.6K by the end of December. Downloads surged mid-quarter, hitting a high of around 17K in early December. Active users grew consistently, ending the quarter at approximately 121K.
Terraria by 505 Games saw a gradual increase in revenue, reaching approximately $3.5K by the end of December. While downloads remained relatively stable, active users showed a slight upward trend, closing the quarter at around 3.6K.
LEGO® Bluey had a modest revenue increase, ending at approximately $1.1K. Downloads varied throughout the quarter, peaking at nearly 3K at the end of December. Active users, although low, peaked at 44 by the quarter's end.
This data, sourced from Sensor Tower, provides insights into the dynamic performance of these popular sandbox games. For more detailed analytics and trends, visit Sensor Tower's platform.