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AI Insights · Timothy · January 2026

Top Otome Games on iOS in South America: Q4 2025

Explore the performance trends of the top otome games on iOS in South America during Q4 2025, featuring insights from Sensor Tower.

Top Otome Games on iOS in South America: Q4 2025

In the fourth quarter of 2025, the otome game genre on the iOS platform in South America showcased intriguing trends in downloads, revenue, and active users. Here’s a closer look at the performance of the top five games in this category, with data insights provided by Sensor Tower.

Love and Deepspace from INFOLD PTE. LTD. saw notable fluctuations in revenue, starting at about $4.8K and peaking at $16.7K in late October. Downloads experienced a mid-quarter surge, reaching 4.6K in early December, while active users increased from 11.9K to 13K by the end of December.

My Candy Love - Otome game, published by Beemoov, had a consistent climb in revenue, reaching approximately $1.4K in the last week of December. Downloads peaked at 3.1K mid-December, with active users rising significantly from 9K to over 14K by the quarter's end.

My Candy Love NewGen Otome Sim demonstrated smaller but steady revenue gains, peaking at $491 in late December. Downloads showed a modest increase, with a high of 527 in the final week of the year.

Is it Love? Stories - Scandal from 1492 Studio saw a gradual revenue increase, finishing the quarter at $491. Although downloads remained low, active users were consistent, maintaining around 50 throughout the quarter.

Finally, What in Hell is Bad? : Origin by Prettybusy Co.,Ltd had stable revenue figures, peaking at $253 in mid-October. Downloads remained minimal, reflecting a niche but steady user base.

For more detailed insights and data trends, visit Sensor Tower’s website.


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Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: January 2026