AI Insights · Timothy · January 2026
Top 5 MOBA Apps on iOS in the US: Q4 2025 Performance
Explore the Q4 2025 performance of the top 5 MOBA apps on iOS in the US, highlighting trends in downloads, revenue, and active users.
In the fourth quarter of 2025, the top 5 MOBA applications on the iOS platform in the United States showcased varied performance trends in terms of downloads, revenue, and active users. Here’s a detailed look at their performance based on data from Sensor Tower.
Mobile Legends: Bang Bang.US from Skystone Games Pte. Ltd. saw a notable peak in weekly revenue, reaching approximately $827K in early November. The app maintained a consistent weekly download rate, with a significant spike to 53.8K in mid-December. Active users also increased notably, peaking at around 53.4K in the same period.
League of Legends: Wild Rift by Riot Games experienced fluctuating revenue trends, peaking at roughly $744K at the end of September. Weekly downloads hovered between 6.6K and 8.7K, with a peak in late December. Active users showed a consistent upward trajectory, ending the quarter with approximately 159.8K.
Honor of Kings from Level Infinite had a steady increase in revenue, peaking at about $175K in early November. Downloads remained stable around 7K to 8.5K weekly, with a slight uptick in mid-December. However, active users decreased over the quarter, starting at 68.6K and ending at 47.1K.
Pokémon UNITE by The Pokémon Company showed a peak in revenue in the first week of December, reaching nearly $92.8K. Downloads and active users remained strong, with weekly downloads peaking at 10.5K in late December and active users reaching a high of 196.7K at the start of December.
DRAGON BALL GEKISHIN SQUADRA from Bandai Namco Entertainment Inc. had a varied revenue pattern, with notable peaks in late September and mid-December, reaching about $81.4K and $61.1K, respectively. Downloads showed a declining trend, starting at 33.8K and ending at 5.4K. Active users also decreased consistently, from 87.9K at the beginning of the quarter to 23.8K by the end.
For more detailed insights and data on these applications, visit Sensor Tower.