AI Insights · Timothy · January 2026
Top 5 MOBA Apps on iOS in the Middle East, Q4 2025
Explore the performance of the leading MOBA apps on iOS in the Middle East during Q4 2025, focusing on trends in downloads, revenue, and active users.
In the fourth quarter of 2025, the Middle East region saw notable activity in the MOBA (Multiplayer Online Battle Arena) category on the iOS platform. The data, provided by Sensor Tower, reveals intriguing trends in downloads, revenue, and active users for the top five MOBA apps.
Mobile Legends: Bang Bang experienced fluctuations in its weekly revenue, starting strong at around $130K and peaking at $224K in early November. Downloads showed a consistent rise, beginning at 3.3K and reaching nearly 5K by the end of December. Its active user base remained relatively stable throughout the quarter, with a slight dip mid-quarter but recovering to around 71.2K by the end.
League of Legends: Wild Rift displayed varied weekly revenue, initially at $60K, dropping to $7K mid-quarter, and then stabilizing around $8K. Downloads were modest, starting at 614 and increasing to 898 by the end of the quarter. Active users showed a downward trend, beginning at 8.7K and settling at approximately 7.8K.
Honor of Kings maintained low revenue figures, peaking at $5.3K in October. Downloads saw a gradual increase from 324 to 562. However, active users steadily declined from 5.4K to 3.2K over the quarter, indicating potential challenges in user retention.
Pokémon UNITE recorded a revenue peak of $2.5K in November. Weekly downloads consistently rose from 305 to 459, while active users remained stable, hovering around the 10K mark.
Finally, DRAGON BALL GEKISHIN SQUADRA saw an initial revenue of $1K, with a notable spike to $1.3K mid-quarter. Downloads started at 1K, eventually declining to 285. Active users followed a similar downward trend, from 3K to approximately 1.8K.
For more detailed insights and data on these apps, visit Sensor Tower's platform. This analysis highlights the dynamic nature of the MOBA market in the Middle East on iOS, showcasing both growth potential and areas for improvement.