AI Insights · Timothy · January 2026
Performance of Top io Games on iOS in South America Q4 2025
Explore the performance trends of the top io games on iOS in South America during Q4 2025, highlighting key metrics like downloads, revenue, and active users.
The fourth quarter of 2025 saw interesting trends across the top io games on iOS in South America. Here's a closer look at the performance metrics for these popular applications.
Paper.io 2 from Voodoo demonstrated strong upward trends in all key metrics. Weekly downloads began at approximately 21.7K in early October, escalating significantly to over 83K by the end of December. Revenue showed a similar upward trajectory, starting at around $569 and peaking at approximately $1.5K in the last week of the quarter. Active users also grew steadily, reaching over 325K by the end of the period.
Snake.io - Fun Online Snake from Kooapps saw a consistent rise in weekly downloads, starting at about 17.9K and climbing to nearly 29K. Revenue increased modestly, beginning at $164 and reaching $411 by the end of December. The active user base expanded as well, peaking at nearly 100K.
slither.io from Lowtech Studios LLC maintained a stable download rate, with a slight increase from about 17K to 23.4K by the end of the quarter. Despite minimal revenue, the app's active users showed a healthy increase, reaching approximately 127.7K.
Snake Clash! from Supercent, Inc. experienced growth in weekly downloads, starting at around 5.2K and rising to 14.9K. Revenue followed a similar pattern, increasing from $253 to $323. Active users rose steadily throughout the quarter, reaching over 62K.
Lastly, Fish Eater.io by MOBIBRAIN TECHNOLOGY PTE. LTD. showed fluctuating download trends, with a peak of 9.5K in early December. Revenue saw a modest increase from $82 to $221, while active users ended the quarter at around 5.8K.
These insights are based on data from Sensor Tower, where more detailed analytics and trends are available for further exploration.